In many ways, Asteroids is the classic video game. Long before the graphic rich environment of flash and java games were developed, this simple black and white, monoline plot game captivated a nation. Millions of people plunked down twenty-five cents to try and blast away at oblong, ameba like images that we were told to believe were killer asteroids. Our "star ship" was nothing more than a line drawing of the letter "A." The weapon? A space bar produced period.
Yet now that the game is available as a free mobile game, it is making a comeback. More and more people are reliving their youth by playing on their phone or PDA while waiting for a bus, a dentist appointment, or a boardroom meeting.
Yet Asteroids is not just for those over forty. Even twenty-something -- who have grown up in an age where you need three days to learn how to play the latest twenty gigabyte games -- are turning to Asteroids. Maybe it's the simplicity they crave. The game can be learned within ten seconds. Make that five. Yet it is challenging and addictive. I am waiting to finish this review so that I can give it one more shot.
Don't ever count a game out because of its age. Games like Pac-Man, Asteroids, and Star Gazer have a lot to offer. Think about it, if millions of people spent countless hours playing this game when it cost money, isn't a few rounds with a free mobile version worth your time? What they would have given in the seventies to carry a version of Asteroids with them on a cell phone. Now that to me speaks of the progress that gaming has made. Keep your Unreal Tournament, I will stick with the intergalactic battle of Asteroids!
Sunday, March 1, 2009
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